The Nosferatu appear so blatantly undead they can't show themselves in public, and you'll spend most of the game travelling via sewer if you play one. Though it's not up-front about this, two of the vampire clans are designed for a second playthrough.
And among the changes are optional shortcuts that let you bypass some of the late-game combat dungeons that are its weakest points, and a sewer rat who is also a cab driver (though he only appears if you play a Malkavian). Some of its additions are rough around the edges, sure, but so is everything about Bloodlines. The existing sidequest where a character trades collectibles for sexy posters of the game's lady NPCs-even for a game about vampires, Bloodlines can be pretty thirsty-has been expanded and made even tackier.Īnd yet, I recommend the plus patch anyway. There's an entire sidequest that ends at the library which 'never even made it to alpha' according to Bloodlines writer Brian Mitsoda and had to be created essentially whole cloth, with writing that doesn't match the rest of the game. It puts a cop in the tutorial you can talk your way past to learn how the dialogue skills work, and his voice acting is pretty rough. Some of the things the plus patch restores are questionable, I'll admit.